@Littlecabbit
In fairness, Star Fox Zero was not really a remake/port, it was a completely new game, as in
completely new levels, new graphocs, new bosses, and such. In a new canon, so like a “reboot.” Like how different Castlevania & Super Castlevania 4 are.
The only thing recycled was the story, and even that had many deviations from SF64, and didn’t follow it exactly.
Look at how different the planet Venom was in Zero from 64.
The only actual Star Fox remake game we’ve had in the past 2 decades is “Star Fox 64 3D.” (Not counting the Virtual Console rereleases of 64 & Command.)
How can you be sick of SF remakes/ports, when that’s all we got?
(In fact, I was disapointed when I heard Nintendo turned down an offer of Q-Games to remake the original 1993 SNES Star Fox for 3DS Eshop with a better framerate, and resolution. This was back when we couldn’t get the game on Virtual Console, so for decades we never got a proper port of the game. And regardless what some say,
it is NOT the same game as SF64. I don’t get why people say that, when they’re completely different.)
And frankly, even all of the sequel games weren’t perfect either looking back at Star Fox Adventures, Assault, and Command. So honestly, “remakes/ports” is the least of the series’ problems.
In fact, it’s ironic fans demonize Zero for being similar to SF64, after years and years of SF fans whom were disapointed by the GameCube/DS games used to constantly beg for a more “Star Fox 64,” or”Star Fox 64 2” style game. (And flaws aside Zero is the closest thing we ever got to that.)