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Tags
+-SH suggestive195885 +-SH artist:fishimira359 +-SH rarity226112 +-SH anthro378107 +-SH g42122918 +-SH 3d131814 +-SH animated133184 +-SH ass83800 +-SH both cutie marks15539 +-SH butt246627 +-SH butt jiggle601 +-SH clothes679050 +-SH face not visible143 +-SH facing away646 +-SH female1911430 +-SH garter belt14416 +-SH gif63278 +-SH gloves32528 +-SH lace1281 +-SH lingerie14473 +-SH no tail2484 +-SH panties66447 +-SH raritights55 +-SH rearity7824 +-SH sexy47291 +-SH solo1503290 +-SH solo female241604 +-SH source filmmaker71202 +-SH stage.bsp288 +-SH stockings52462 +-SH stupid sexy rarity2414 +-SH thigh highs79471 +-SH thong7979 +-SH underwear82316 +-SH walk cycle629 +-SH walking8359
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…