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+-SH semi-grimdark38078 +-SH artist:suryfromheaven74 +-SH oc1011048 +-SH oc:ada83 +-SH demon5988 +-SH pony1712468 +-SH unicorn588143 +-SH angry38640 +-SH angry eyes172 +-SH blood33546 +-SH blood splatter292 +-SH blood stains422 +-SH cracks383 +-SH d'lirium96 +-SH dark background1857 +-SH female1913111 +-SH fight7808 +-SH fighting stance438 +-SH glowing23333 +-SH glowing eyes16502 +-SH glowing horn31473 +-SH horn252199 +-SH mare814840 +-SH pipe wrench3 +-SH rearing8362 +-SH weapon43856 +-SH window15404 +-SH winter6849 +-SH wrench1077
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Ooh, interesting! i haven’t tried random run yet. Also am hyped for Golden
Though , they can only break windows and shoot through them , but not walk through them .
That is just a story mode constraint , mappers can do whatever they want with windows and their collisions .
If you are lucky enough , you can get nightmare on mansion in random run .
https://youtu.be/CAo38fUEROU
Well , i’m not promising anything , since i’m just a tester … but PekpyT (D’lirium creator) wants to make Rogue less “run and shoot” and more “progress a story and sometimes shoot” .
Edited
And also , +1 for using glows that are actually game accurate .
Like , it is such a clever idea to use the ominous glow of Nightmares eyes in the window . And Ada’s various (spell dependent) horn glows .