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Description

Lately I’ve gotten into pixel art after one of my long time old friends invited me to try out his homebrew game. Hes real good at making that kinda shit, 8 years of experience running homebrew systems iirc. Has like 130+ sprites to run his game. His games arent pony related but he asked me if I wanted him to draw my character or if I wanted to do it myself. I thought making him draw my character was asinine since i’m an artfag (though it was nice of him to offer), and I didnt wanna make him put in all the work just cause hes the dm, afterwards I found out I kinda like making pixel art. So I’ve been pixel arting my mrares and a basic generic zombie mare enemy for fun.
One thing I’m struggling with is scale, I am trying to keep these sprites a certain size, since theyre intended to be the kind of sprites you’d use for a homebrew, but I havent been good at keeping them from getting bigger. Poison was small, Whaletail was bigger, Bloona got bigger, then the zombie got bigger. Finally corrected it a bit with Cloudy, dont take these as a guide for sizes or anything I just fucked up with that a bit.
The isometric map is just an experiment, but its inherantly flawed because its grid is lopsided, it curves to one side cause its not made of perfect diamonds. Eventually I would like to stat out the horse lore I made into something playable as a TTRPG, I just struggle to know where to start. I think eventually what I’m going to try to do is make a room with a mare and an enemy mare in it and start from there, iunno.
The actual room in that map is just a dead end of a hedge maze in B3313.
Anyways, pixel mares.

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