ZippySqrl
"[@Pawny pawn star":](/1717902#comment_7093179
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You can use SAI to animate in the same way you can use MS paint to animate.
You have to draw every frame and then export it, then import the frames into something that can play them as an animation, like photoshop.
The only difference is the use of layers allows you to set up onion-skinning, though you have to do it manually, whereas programs actually designed for animation have that, as well as many other tools, already set up to streamline the process and make it faster and easier.
There is a "sai animation assistant" of sorts that automatically scans a directory you set for numbered images and sticks them together and plays them as an animation in "realtime", but it's really not much better.
I just got Clip Studio Paint, set up my keyboard shortcuts to be the same as my SAI shortcuts merged with my Flash shortcuts, and now I can animate in it as if I was in Flash, whikle drawing as if I'm usedin toSAI, quickly and relatively easily.
100 times easier than trying to animate in SAI. Don't bother.
Tired Artist
You can use SAI to animate in the same way you can use MS paint to animate.
You have to draw every frame and then export it, then import the frames into something that can play them as an animation, like photoshop.
The only difference is the use of layers allows you to set up onion-skinning, though you have to do it manually, whereas programs actually designed for animation have that, as well as many other tools, already set up to streamline the process and make it faster and easier.
There is a "sai animation assistant" of sorts that automatically scans a directory you set for numbered images and sticks them together and plays them as an animation in "realtime", but it's really not much better.
I just got Clip Studio Paint, set up my keyboard shortcuts to be the same as my SAI shortcuts merged with my Flash shortcuts, and now I can animate in it as if I was in Flash, whi
100 times easier than trying to animate in SAI. Don't bother.